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Dallas–Fort Worth, TX Press Releases
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(Dallas.CityRegions.Com, December 28, 2018 ) In this report, LP Information studies the present scenario (with the base year being 2017) and the growth prospects of global Virtual Reality Game Engines market for 2018-2023.
A game engine is a software development environment designed for people to build video games. Developers use them to create games for consoles, mobile devices, and personal computers. The core functionality typically provided by a game engine includes a rendering engine, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and may include video support for cinematics. The process of game development is often economized, in large part, by reusing/adapting the same game engine to create different games[1] or to make it easier to port games to multiple platforms.
Over the next five years, LPI(LP Information) projects that Virtual Reality Game Engines will register a xx% CAGR in terms of revenue, reach US$ xx million by 2023, from US$ xx million in 2017.
This report presents a comprehensive overview, market shares and growth opportunities of Virtual Reality Game Engines market by product type, application, key companies and key regions.
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The key players covered in this report: Unity Technologies Unreal Engine Epic Games Crytek Sony Corona Labs (Organization) The Game Creators Valve Corporation Silicon Studio libGDX Ambiera GarageGames
Segmentation by product type: Type I Type II
Segmentation by application: Mobilephone VR headset Other
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Some TOC Points: 1 Scope of the Report 1.1 Market Introduction 1.2 Research Objectives 1.3 Years Considered 1.4 Market Research Methodology 1.5 Economic Indicators 1.6 Currency Considered
2 Executive Summary 2.1 World Market Overview 2.1.1 Global Virtual Reality Game Engines Market Size 2013-2023 2.1.2 Virtual Reality Game Engines Market Size CAGR by Region 2.2 Virtual Reality Game Engines Segment by Type 2.2.1 Type I 2.2.2 Type II 2.3 Virtual Reality Game Engines Market Size by Type 2.3.1 Global Virtual Reality Game Engines Market Size Market Share by Type (2013-2018) 2.3.2 Global Virtual Reality Game Engines Market Size Growth Rate by Type (2013-2018) 2.4 Virtual Reality Game Engines Segment by Application 2.4.1 Mobilephone 2.4.2 VR headset 2.4.3 Other 2.5 Virtual Reality Game Engines Market Size by Application 2.5.1 Global Virtual Reality Game Engines Market Size Market Share by Application (2013-2018) 2.5.2 Global Virtual Reality Game Engines Market Size Growth Rate by Application (2013-2018)...& Continued
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