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Dallas–Fort Worth, TX Press Releases
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(Dallas.CityRegions.Com, July 01, 2015 ) The analysts forecast global mobile entertainment market to grow at a CAGR of 17.82% over the period 2014-2019.
Mobile entertainment refers to a wide range of entertainment activities, such as games, music, and TV, which can be accessed on mobile devices. With the growing number of mobile devices, it has gained popularity and has become an essential part of everyday activities. Vendors in this market offer free-to-use (including in-app purchase and advertisement revenue) and pay-per-use revenue models. For instance, games are available on both free-to-play as well as paid versions, whereas services related to mobile TV are on a pay-to-use basis.
Covered in this Report
This report covers the present scenario and growth prospects of the global mobile entertainment market for the period 2015-2019. To calculate the market size, the report considers the revenue generated from the following types of mobile entertainment services:
Mobile Games Mobile Music Mobile TV
The global mobile entertainment market is highly fragmented with the presence of a large number of small and large vendors. The report only lists the key vendors in the market; it does not present the market share of all the vendors. In addition, the report discusses the major drivers influencing the growth of the market, outlines the challenges faced by vendors and the market at large, and the key trends emerging in the market.
The report, Global Mobile Entertainment Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers APAC, the Americas, and EMEA; it also covers the global mobile entertainment market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
Purchase a Report Copy at http://www.rnrmarketresearch.com/contacts/purchase?rname=393574 .
Key Regions
Americas APAC EMEA
Key Vendors
Activision Blizzard Apple Electronic Arts freenet digital Google QuickPlay Media Rovio International Spotify
Other Prominent Vendors
CBS CJ E&M Netmarble Clear Channel Radio Colopl CyberAgent DeNa Disney Interactive Facebook Gaana.com Gamevil GREE Guvera Hungama MyPlay IGG JB Hi-Fi Pty Kiloo Konami Digital Line Locojoy Machine Zone MindJolt Mixcloud News OnMobile RadioTime Rara Rhapsody Saavn Samsung Music Hub SEGA Slacker SoundCloud Square Enix Storm8 Tencent Ubisoft Entertainment Warner Bros. Entertainment WeMade Entertainment
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Market Driver
Growing adoption of smartphones and tablets
Market Challenge
Privacy and security concerns
Market Trend
Change in user demographics
Key Questions Answered in this Report
What will the market size be in 2018 and what will the growth rate be What are the key market trends What is driving this market What are the challenges to market growth Who are the key vendors in this market space What are the market opportunities and threats faced by the key vendors What are the strengths and weaknesses of the key vendors
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RnR Market Research
Ritesh Tiwari
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Source: EmailWire.Com
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